[Devlog] Current WIP 06


Hey everyone,

Here's the weekly devlog. It was a slow week, because working on new NPC and dialogues are quite slow and I added a lot of it.

After populating the various stores, I began to work on two side quests. One will be very early and introduce the player to simple side quests, as well as introducing a new mechanism . The other one is a bit longer and will be used to unlock the arcade. 


So, the new mechanism I want to introduce is a core one for an ABDL game. Instead of a life bar, you'll have a maturity bar. Various actions will impact your maturity (the food you choose to eat, the action you take on some quests, the answers you give to some NPC),and in return your maturity level will influence the world around you, like how peoples talk to you.


What I'm trying to achieve is really cementing ABDL concept as a core gameplay mechanism, so you can choose either to dive into the little hole, or try to remain mature and adult through the game.  The goal is that some key events will play differently given your maturity level. 


So,now that the city is a bit more fleshed out, I'll focus on building the new big level. It will be the occasion to test out how I'll integrate the maturity stuff into gameplay, and I hope that will lead to interesting way to play. 

Get The pacifier project

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.