New update and future plans


Hey everyone,

Long time, no devlog! It’s been a few months months since the big 1.0.0 release of the game, and I know it’s been a bit quiet on here since then. But trust me, I haven’t been napping! Behind the scenes, there’s been a lot of stuff brewing, so let's share a little bit where we're headed.

Year-End Public Update:

First, I’m pleased to announce a free, public update for The Pacifier Project around the end of the year.
This update aim to provide some post-game content, centered around the mysterious abandoned Daycare in Ravenbrook.

If you’re excited to check it out early, SubscribeStar members already have access to this update!

DreamWalker Official Page Launch:

Secondly, I’m excited to officially launch the itch.io page for my next project, DreamWalker! For those of you who have enjoyed my previous game, this new project intend to take all of the experience gained while developing The Pacifier Project, and take it to the next level. The gameplay will be centered around an huge city to explore, better NPC interactions, day-night cycle and of course, refined graphics and diaper features.

While my SubscribeStar followers have been getting some early insights into DreamWalker’s development, I wanted to make sure everyone here on itch.io is also kept up to date. This page will be the hub for all public future updates, teasers, and announcements, so make sure to check it out and follow the page to stay in the loop.You can also join my subscribestar page as a free member to get notified when free updates come out.

You can check out the page here.

A Quick Note: The DreamWalker page is live, but since the game is still in the prototype phase, there isn’t much to see just yet. I wanted to get the page up early so you can follow along with the development process and know when new content is available. As the game progresses, I’ll be updating the page with more details, screenshots, and other exciting content, so stay tuned!


Thanks again for your support and feedback following the launch of the 1.0.0 update—it’s been incredibly valuable and motivating. I’m looking forward to what’s next, and I hope you are too.

Stay tuned for more updates, and see you soon!

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Comments

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i hope some of the bugs will be fleshed out once the public version gets released cause i like the game but i do hate it when randomly theres a character that follows you and you dismiss them from following you/bringing the to a objective point they really dont stop following you