[Devlog] Current WIP 41


Heya everyone,

After focusing a few weeks on cosmetics and getting the game prettier, I wanted to formally present the new area that I'm working on : Brookside Glade. This area is somewhat unique, in a sense that it's not build like the others, urban like areas.


 I wanted to do an area somewhat different and try a more natural environnment. Urban areas are already well-developped in the game and I feel like something more rural was missing. Still, I firmly believe that what make the core of an ABDL game is interaction, so this area will feature a little town nested between woods, mountains and lake, that will be filled with life. 

To achieve a sense of scale and a feeling of being lost in nature, I tried to scale the area accordingly.  However, this is not a game where I can make you run for minutes going from point A to point B with nothing to do. So, while you'll be totally free to walk wherever you want, most point of interest will be available with a convenient fast-travel event. Of course, I'll try to cleverly wrap them under some pretense. 

From a narrative standpoint, this area will act as the first, biggest part of the end-game.  It's, in a sense, a good chunck of the "final" level. I wanted to do something a bit different here too, part of it being because the current game is not fitted for massive, maze like interior like the hospital, part of it because I thought it would be very interesting to subvert expectation by having a natural, somewhat seemingly soothing area to close up the game. 

Of course, that doesn't mean there won't be mysteries to unveil...There's a tick fog in theses woods that won't let you pass easily. And the town will be the opportunity to have another area at hand where I could build some interesting things. For example,  I think it would be quite fun to be able to change a somewhat abandonned building into a nursery, so the girls that stay with you at your house can have a bigger place to play. Friends from the diaper club could be also be able to visit.


Last but not least, I'm having a lot of fun building the town. It feel far more natural and organic than the city, where everything must be very tiled and structured. Here, I feel like I have the potential to add a lot of little details, fun hidden little things... The place feel also nicer since I can go on a wider range for the colors.

That's it for today, I hope you're eager to try your hand on this colorful new place!

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Comments

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The game is really shaping up...

I love the idea, Red, Keep it up my friend!